#pragma once

#include <common/mutators/base.qh>

// autocvars defined here so they can be imported in FFA sv_mayhem.qc
float autocvar_g_tmayhem_scoring_upscaler;
float autocvar_g_tmayhem_scoring_kill_weight;
float autocvar_g_tmayhem_scoring_damage_weight;
bool autocvar_g_tmayhem_scoring_disable_selfdamage2score;

void tmayhem_Initialize();

REGISTER_MUTATOR(tmayhem, false)
{
	MUTATOR_STATIC();
	MUTATOR_ONADD
	{
		tmayhem_Initialize();
	}
	return 0;
}
