#pragma once

#include <common/items/item.qh>
#include <common/mapobjects/defs.qh>
#include <common/physics/player.qh>
#include <common/vehicles/all.qh>
#include <common/weapons/_all.qh>
#include <server/client.qh>
#include <server/command/_mod.qh>
#include <server/player.qh>
#include <server/weapons/common.qh>
#include <server/weapons/selection.qh>
