#pragma once


const int DOOR_SECRET_OPEN_ONCE = BIT(0); // stays open - LEGACY, set wait to -1 instead
const int DOOR_SECRET_1ST_LEFT = BIT(1); // 1st move is left of arrow
const int DOOR_SECRET_1ST_DOWN = BIT(2); // 1st move is down from arrow
const int DOOR_SECRET_NO_SHOOT = BIT(3); // only opened by trigger
const int DOOR_SECRET_YES_SHOOT = BIT(4); // shootable even if targeted
