#include "quake2.qh"

#include <common/items/_mod.qh>
#include <common/mutators/mutator/powerups/_mod.qh>

//***********************
//QUAKE 2 ENTITIES - So people can play quake2 maps with the xonotic weapons
//***********************
SPAWNFUNC_ITEM(item_armor_jacket, ITEM_ArmorMedium)

SPAWNFUNC_ITEM(item_invulnerability, ITEM_Shield)

// rest of the quake 2 entities are handled by q1 and q3 compat
