#pragma once

CLASS(TeslaCoilTurretAttack, PortoLaunch)
/* flags     */ ATTRIB(TeslaCoilTurretAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK);
/* impulse   */ ATTRIB(TeslaCoilTurretAttack, impulse, int, 9);
/* refname   */ ATTRIB(TeslaCoilTurretAttack, netname, string, "turret_tesla");
/* wepname   */ ATTRIB(TeslaCoilTurretAttack, m_name, string, _("Tesla Coil"));
ENDCLASS(TeslaCoilTurretAttack)
REGISTER_WEAPON(TESLA, NEW(TeslaCoilTurretAttack));
