#pragma once
#include "../panel.qh"

bool autocvar_hud_panel_engineinfo;
bool autocvar_hud_panel_engineinfo_dynamichud = true;
float autocvar_hud_panel_engineinfo_fps_decimals = 0;
float autocvar_hud_panel_engineinfo_fps_time = 0.1;
float autocvar_hud_panel_engineinfo_fps_movingaverage = 1;
float autocvar_hud_panel_engineinfo_fps_movingaverage_weight = 0.1;
float autocvar_hud_panel_engineinfo_fps_movingaverage_instantupdate_threshold = 0.5;
