#pragma once
#include "../strafehud.qh"

void StrafeHUD_DrawStrafeHUD(float, float, vector, float, int, int, float);
void StrafeHUD_DrawGradient(vector, vector, vector, float, float, float, float, int, float);
void StrafeHUD_DrawSoftGradient(vector, vector, vector, float, float, float, float, float, int, float);
void StrafeHUD_DrawStrafeArrow(vector, float, vector, float, bool, float);
void StrafeHUD_DrawTextIndicator(string, float, vector, float, float, vector, float, float);
bool StrafeHUD_IsGradient(int);
