#pragma once

#include <common/constants.qh>

bool autocvar_cl_readpicture_force;
float autocvar_hud_panel_mapvote_highlight_border = 1;
string autocvar_menu_skin; // gametype icons are controlled by the menu skin

bool PreviewExists(string name);

void Cmd_MapVote_MapDownload(int argc);

float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary);

void Net_MapVote_Picture();

bool mv_active;
int mv_winner;
float xmin, xmax, ymin, ymax;
