#pragma once #include "listbox.qh" CLASS(XonoticServerList, XonoticListBox) METHOD(XonoticServerList, configureXonoticServerList, void(entity)); ATTRIB(XonoticServerList, rowsPerItem, float, 1); METHOD(XonoticServerList, draw, void(entity)); METHOD(XonoticServerList, drawListBoxItem, void(entity, int, vector, bool, bool)); METHOD(XonoticServerList, doubleClickListBoxItem, void(entity, float, vector)); METHOD(XonoticServerList, resizeNotify, void(entity, vector, vector, vector, vector)); METHOD(XonoticServerList, keyDown, float(entity, float, float, float)); METHOD(XonoticServerList, toggleFavorite, void(entity, string)); ATTRIB(XonoticServerList, iconsSizeFactor, float, 0.85); METHOD(XonoticServerList, mouseMove, float(entity, vector)); ATTRIB(XonoticServerList, mouseOverIcons, bool, false); METHOD(XonoticServerList, focusedItemChangeNotify, void(entity)); ATTRIB(XonoticServerList, realFontSize, vector, '0 0 0'); ATTRIB(XonoticServerList, realUpperMargin, float, 0); ATTRIB(XonoticServerList, columnIconsOrigin, float, 0); ATTRIB(XonoticServerList, columnIconsSize, float, 0); ATTRIB(XonoticServerList, columnPingOrigin, float, 0); ATTRIB(XonoticServerList, columnPingSize, float, 0); ATTRIB(XonoticServerList, columnNameOrigin, float, 0); ATTRIB(XonoticServerList, columnNameSize, float, 0); ATTRIB(XonoticServerList, columnMapOrigin, float, 0); ATTRIB(XonoticServerList, columnMapSize, float, 0); ATTRIB(XonoticServerList, columnTypeOrigin, float, 0); ATTRIB(XonoticServerList, columnTypeSize, float, 0); ATTRIB(XonoticServerList, columnPlayersOrigin, float, 0); ATTRIB(XonoticServerList, columnPlayersSize, float, 0); ATTRIB(XonoticServerList, lockedSelectedItem, bool, true); // initially keep selected the first item of the list to avoid unwanted scrolling ATTRIB(XonoticServerList, selectedServer, string); // to restore selected server when needed METHOD(XonoticServerList, setSelected, void(entity, float)); METHOD(XonoticServerList, setSortOrder, void(entity, float, float)); ATTRIB(XonoticServerList, filterShowEmpty, float, 1); ATTRIB(XonoticServerList, filterShowFull, float, 1); ATTRIB(XonoticServerList, filterShowLaggy, float, 0); ATTRIB(XonoticServerList, filterString, string); ATTRIB(XonoticServerList, controlledTextbox, entity); ATTRIB(XonoticServerList, ipAddressBox, entity); ATTRIB(XonoticServerList, favoriteButton, entity); ATTRIB(XonoticServerList, nextRefreshTime, float, 0); METHOD(XonoticServerList, refreshServerList, void(entity, float)); // refresh mode: REFRESHSERVERLIST_* ATTRIB(XonoticServerList, needsRefresh, float, 1); METHOD(XonoticServerList, focusEnter, void(entity)); METHOD(XonoticServerList, positionSortButton, void(entity, entity, float, float, string, void(entity, entity))); ATTRIB(XonoticServerList, sortButton1, entity); ATTRIB(XonoticServerList, sortButton2, entity); ATTRIB(XonoticServerList, sortButton3, entity); ATTRIB(XonoticServerList, sortButton4, entity); ATTRIB(XonoticServerList, sortButton5, entity); ATTRIB(XonoticServerList, connectButton, entity); ATTRIB(XonoticServerList, infoButton, entity); ATTRIB(XonoticServerList, currentSortOrder, float, 0); ATTRIB(XonoticServerList, currentSortField, float, -1); ATTRIB(XonoticServerList, ipAddressBoxFocused, float, -1); ATTRIB(XonoticServerList, seenIPv4, float, 0); ATTRIB(XonoticServerList, seenIPv6, float, 0); ATTRIB(XonoticServerList, categoriesHeight, float, 1.25); ATTRIB(XonoticServerList, serversHeight, float, 1.0); METHOD(XonoticServerList, getTotalHeight, float(entity)); METHOD(XonoticServerList, getItemAtPos, float(entity, float)); METHOD(XonoticServerList, getItemStart, float(entity, float)); METHOD(XonoticServerList, getItemHeight, float(entity, float)); ENDCLASS(XonoticServerList) entity makeXonoticServerList(); void RegisterSLCategories(); float CategoryForEntry(float entry); void ServerList_Filter_Change(entity box, entity me); void ServerList_Categories_Click(entity box, entity me); void ServerList_ShowEmpty_Click(entity box, entity me); void ServerList_ShowFull_Click(entity box, entity me); void ServerList_ShowLaggy_Click(entity box, entity me); void ServerList_Connect_Click(entity btn, entity me); void ServerList_Update_favoriteButton(entity btn, entity me); void ServerList_Favorite_Click(entity btn, entity me); void ServerList_Info_Click(entity btn, entity me); // server cache fields #define SLIST_FIELDS \ SLIST_FIELD(CNAME, "cname") \ SLIST_FIELD(PING, "ping") \ SLIST_FIELD(GAME, "game") \ SLIST_FIELD(MOD, "mod") \ SLIST_FIELD(MAP, "map") \ SLIST_FIELD(NAME, "name") \ SLIST_FIELD(MAXPLAYERS, "maxplayers") \ SLIST_FIELD(NUMPLAYERS, "numplayers") \ SLIST_FIELD(NUMHUMANS, "numhumans") \ SLIST_FIELD(NUMBOTS, "numbots") \ SLIST_FIELD(PROTOCOL, "protocol") \ SLIST_FIELD(FREESLOTS, "freeslots") \ SLIST_FIELD(PLAYERS, "players") \ SLIST_FIELD(QCSTATUS, "qcstatus") \ SLIST_FIELD(CATEGORY, "category") \ SLIST_FIELD(ISFAVORITE, "isfavorite") #define SLIST_FIELD(suffix,name) float SLIST_FIELD_##suffix; SLIST_FIELDS #undef SLIST_FIELD float autocvar_menu_slist_categories; float autocvar_menu_slist_categories_onlyifmultiple; float autocvar_menu_slist_modimpurity; float autocvar_menu_slist_maxping = 300; float autocvar_menu_slist_recommendations; float autocvar_menu_slist_recommendations_maxping; float autocvar_menu_slist_recommendations_minfreeslots; float autocvar_menu_slist_recommendations_minhumans; float autocvar_menu_slist_recommendations_purethreshold; const float REFRESHSERVERLIST_RESORT = 0; // sort the server list again to update for changes to e.g. favorite status, categories const float REFRESHSERVERLIST_REFILTER = 1; // ..., also update filter and sort criteria const float REFRESHSERVERLIST_ASK = 2; // ..., also suggest querying servers now const float REFRESHSERVERLIST_RESET = 3; // ..., also clear the list first // function declarations float IsServerInList(string list, string srv); entity RetrieveCategoryEnt(float catnum); float CategoryOverride(float cat); float m_gethostcachecategory(float entry); // fields for category entities const int MAX_CATEGORIES = 9; const int CATEGORY_FIRST = 1; entity categories[MAX_CATEGORIES]; int category_ent_count; .string cat_name; .string cat_string; .string cat_enoverride_string; .string cat_dioverride_string; .float cat_enoverride; .float cat_dioverride; // fields for drawing categories int category_name[MAX_CATEGORIES]; int category_item[MAX_CATEGORIES]; int category_draw_count; #define SLIST_CATEGORIES \ SLIST_CATEGORY(CAT_FAVORITED, "", "", CTX(_("SLCAT^Favorites"))) \ SLIST_CATEGORY(CAT_RECOMMENDED, "", "", CTX(_("SLCAT^Recommended"))) \ SLIST_CATEGORY(CAT_NORMAL, "", "CAT_SERVERS", CTX(_("SLCAT^Normal Servers"))) \ SLIST_CATEGORY(CAT_SERVERS, "CAT_NORMAL", "CAT_SERVERS", CTX(_("SLCAT^Servers"))) \ SLIST_CATEGORY(CAT_XPM, "CAT_NORMAL", "CAT_SERVERS", CTX(_("SLCAT^Competitive Mode"))) \ SLIST_CATEGORY(CAT_MODIFIED, "", "CAT_SERVERS", CTX(_("SLCAT^Modified Servers"))) \ SLIST_CATEGORY(CAT_OVERKILL, "", "CAT_SERVERS", CTX(_("SLCAT^Overkill"))) \ SLIST_CATEGORY(CAT_INSTAGIB, "", "CAT_SERVERS", CTX(_("SLCAT^InstaGib"))) \ SLIST_CATEGORY(CAT_DEFRAG, "", "CAT_SERVERS", CTX(_("SLCAT^Defrag Mode"))) #define SLIST_CATEGORY_AUTOCVAR(name) autocvar_menu_slist_categories_##name##_override #define SLIST_CATEGORY(name,enoverride,dioverride,str) \ int name; \ string SLIST_CATEGORY_AUTOCVAR(name) = enoverride; SLIST_CATEGORIES #undef SLIST_CATEGORY