#pragma once #include #ifdef SVQC .int buff_ammo_prev_infitems; .int buff_ammo_prev_clipload; #endif // SVQC CLASS(AmmoBuff, Buff) ATTRIB(AmmoBuff, m_name, string, _("Ammo")); ATTRIB(AmmoBuff, netname, string, "ammo"); ATTRIB(AmmoBuff, m_icon, string, "buff_ammo"); ATTRIB(AmmoBuff, m_skin, int, 3); ATTRIB(AmmoBuff, m_color, vector, '0.76 1 0.1'); ENDCLASS(AmmoBuff) REGISTER_BUFF(AMMO, NEW(AmmoBuff)); BUFF_SPAWNFUNCS(ammo, BUFF_AMMO) BUFF_SPAWNFUNC_Q3COMPAT(item_ammoregen, BUFF_AMMO)