#pragma once #include "../strafehud.qh" void StrafeHUD_DrawStrafeHUD(float, float, vector, float, int, int, float); void StrafeHUD_DrawGradient(vector, vector, vector, float, float, float, float, int, float); void StrafeHUD_DrawSoftGradient(vector, vector, vector, float, float, float, float, float, int, float); void StrafeHUD_DrawStrafeArrow(vector, float, vector, float, bool, float); void StrafeHUD_DrawTextIndicator(string, float, vector, float, float, vector, float, float); bool StrafeHUD_IsGradient(int);