#pragma once #include // ========================================================= // Declarations for common command code, written by Samual // Last updated: December 28th, 2011 // ========================================================= void GenericCommand_macro_help(); float GenericCommand_macro_command(int argc, string command); float GenericCommand_macro_usage(int argc); void GenericCommand_macro_write_aliases(float fh); // Used by other game command systems for common commands, // and it returns true if handled, false if not. // Note: It tokenizes its input, so be careful! float GenericCommand(string command); // Returns command prefix specific for whatever program it is compiled in #ifdef SVQC #define GetProgramCommandPrefix() "sv_cmd" #elif defined(CSQC) #define GetProgramCommandPrefix() "cl_cmd" #elif defined(MENUQC) #define GetProgramCommandPrefix() "menu_cmd" #endif // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file #define CMD_Write(s) fputs(fh, s) #define CMD_Write_Alias(execute,command,description) CMD_Write(sprintf("alias %-20s \"%-13s %-20s ${* ?}\" // %s\n", command, execute, command, description)) void GenericCommand_macro_write_aliases(float fh); void Curl_URI_Get_Callback(int id, float status, string data); int curl_uri_get_pos; float curl_uri_get_exec[URI_GET_CURL_END - URI_GET_CURL + 1]; string curl_uri_get_cvar[URI_GET_CURL_END - URI_GET_CURL + 1]; string maplist_shuffle(string input);