#pragma once #include "../panel.qh" bool autocvar_hud_panel_racetimer; bool autocvar_hud_panel_racetimer_dynamichud = true; // QUALIFYING float race_checkpoint; float race_time; float race_timespeed; float race_timebestspeed; float race_laptime; float race_checkpointtime; string race_checkpoint_splits[256]; float race_checkpoint_splits_speed[256]; float race_previousbesttime; float race_mypreviousbesttime; string race_previousbestname; float race_nextcheckpoint; float race_nextbesttime; float race_nextbestspeed; float race_mybesttime; float race_mybestspeed; string race_nextbestname; float race_penaltyaccumulator; // qualifying: total penalty time in tenths float race_penaltyeventtime; // time when the player got the penalty float race_penaltytime; // duration of penalty time, in tenths string race_penaltyreason; // reason for penalty float race_server_record; // server record float race_speedaward; string race_speedaward_holder; float race_speedaward_alltimebest; string race_speedaward_alltimebest_holder; // RACE float race_mycheckpoint; float race_mycheckpointtime; float race_mycheckpointdelta; float race_mycheckpointlapsdelta; string race_mycheckpointenemy; float race_othercheckpoint; float race_othercheckpointtime; float race_othercheckpointdelta; float race_othercheckpointlapsdelta; string race_othercheckpointenemy; bool scoreboard_showscores_force; float race_status; string race_status_name; float race_myrank;